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What makes a game an abstract strategy game?
Every hobby has a definition it loves to argue about, and “abstract strategy” is ours. The short version: no luck, nothing hidden, and a theme so optional you could replace every piece with a bottle cap. The long version is much more interesting — because the borderline cases (backgammon! Stratego!) teach you more about games than the clear ones do.
This shelf covers the definition and everything it touches: perfect information, the luck-versus-skill spectrum, why abstract games skip the story, and how to recognize a genuinely deep game in a store full of shallow ones.
Articles on this shelf
- What is an abstract strategy game? A plain-English guide
The one-sentence answer, the three tests, where familiar games land, and how to join the oldest gaming family there is.
- Perfect information: games with nothing to hide
What it means when both players can see everything — and why open boards produce a special kind of honesty (and sting).
- Luck vs. skill: how much of your favorite game is chance?
A practical way to place any game on the luck–skill spectrum, and what dice really do to a contest.
- Does a game need a story? Why abstract games skip the theme
Dragons sell boxes, but the game underneath is structure. What themes add, what they hide, and why abstracts go without.
- Almost abstract: backgammon, Stratego, and other borderline cases
The family's favorite arguments — games that pass two tests out of three, and what each near-miss teaches.
- How to spot a deep game (in a store full of shallow ones)
Five signs a game will still be interesting after fifty plays, and the red flags that say it won't survive five.
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