LearnThree in a row: the oldest goal in games

Three in a row: the oldest goal in games

“Get three in a row” might be the oldest victory condition in the world — morris boards are carved into ancient temple roofs. It's the first strategic goal most children ever learn, and designers have spent centuries rescuing it from Tic-Tac-Toe's famous dead end.

This shelf follows the family tree: why small in-a-row games collapse into draws, how Connect Four and Gomoku scaled the idea up, and how modern duels revive the old goal by making the board itself fight back — in Oustwit's case, by letting every placement push the line you were building.

Articles on this shelf

While you wait for the next article: Oustwit is free for Android and iOS, and the rules take a minute to learn.